Physics · Kinematics

Projectile motion calculator

Compute time of flight, horizontal range, and maximum height for 2D projectile motion.

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How to use (3 steps)

  1. Choose the mode: compute trajectory or find the speed for a target range.
  2. Enter speed/angle/heights/gravity (example values are prefilled).
  3. Press Compute to see time of flight, range, height, and the trajectory table. Copy URL shares the setup.

Default example: v0 = 20 m/s, θ = 45°, y0 = 0 m, g = 9.81 m/s².

Inputs

Mode

m/s
deg
m
m
m/s²

Results

How it is calculated

    FAQ

    Does this calculator consider air resistance?

    No. It assumes ideal projectile motion without air drag, suitable for quick textbook-style estimates.

    How should I handle units?

    Use any consistent unit system (all distances and speeds in the same units). Defaults are meters and m/s.

    What if the target point cannot be reached?

    Some combinations of angle and heights make the target unreachable. The calculator will show an error if so.

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    Comments

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