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Exposure Triangle Calculator

Calculate EV100, setting EV, exposure compensation stops, and equivalent f-number, shutter speed, and ISO combinations.

No image upload or camera profile is used. The page keeps the model to basic still-photo exposure math.

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Balance aperture, shutter, and ISO

Use this for still-photo exposure planning. It does not model lens transmission, stabilization, dynamic range, or camera-specific metering.

The sample exposure is calculated. Change any value to update the result.

Equivalent exposure candidates

Rows keep the same EV100 and ISO while changing aperture. The exact shutter comes from the formula; the nearest standard column rounds to common camera steps.

SettingExact shutterNearest standardNote

Formula

Setting EV = log2(N² / t), where N is f-number and t is shutter time in seconds. EV100 = setting EV - log2(ISO / 100). A positive exposure compensation value means the chosen setting is brighter than the metered-neutral setting by that many stops.

Scope

The calculator does not recommend artistic exposure, hand-hold limits, camera profiles, lens T-stop, sensor dynamic range, or stabilization. Use it as a numeric planning aid before checking the real image.

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Depth of Field Calculator estimates focus limits from lens settings. Print DPI Calculator checks photo print resolution. Aspect Ratio Calculator helps plan frame proportions.

FAQ

What is EV100?

EV100 is the exposure value normalized to ISO 100. This calculator uses EV100 = log2(N² / t) - log2(ISO / 100), where N is f-number and t is shutter time in seconds.

Does exposure compensation change EV100?

The chosen camera setting has one EV100 value. Exposure compensation describes how many stops brighter or darker that setting is compared with the metered-neutral value.

Are the equivalent exposure rows exact camera settings?

The exact shutter is calculated from the EV formula. The nearest standard shutter column rounds it to common camera shutter steps.

Does this replace testing the shot?

No. The result is a planning aid. Real brightness and motion blur still depend on lighting, lens transmission, metering mode, stabilization, subject movement, and post-processing.